About me

How can innovative technologies help people live healthier lives?

This question is central in my research, teaching and ancillary societal activities. To answer this question, I aim to contribute to knowledge of 1) the psychological determinants of health behavior, 2) how unique features of innovative technologies

may impact on those, and 3) design aspects leading to an optimal user experience. Below I showcase a selection of projects and applications. For more information about my research, teaching and other activities see the menu at the top-right.

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VirtuMart

A virtual supermarket to measure food purchasing behavior

Effects and underlying mechanisms of in-store interventions can be investigated in this 3D digital environment.

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CoronaMelder

Design and evaluation

What factors contribute to the adoption of a novel (health) technology? (Why) do people adhere to the advices given in the notifications of the CoronaMelder? With the studies conducted for the evaluation of the CoronaMelder we aim to find the answers to these (and many other) questions.

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VirtuMart shopping game

A gamified VR attentional bias training

Divert your gaze towards healthy food items and away from unhealthy ones. Does this affect attentional biases towards unhealthy foods? That is the question we aim to answer in this project funded by NWO/Diabetesfonds.

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Advergames in VR

Design and evaluation

In this collaborative project with the VR-studio VR-Owl we investigated how playing a branded (versus non-branded) chocolate VR puzzle game affected purchase intention and brand memory.

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Replication project NWO

Can we have a second serving?

Our preregistered direct replication study of Hare et al. (2009, Science) on the neural background of self-control was recently published! Did we replicate the original findings? Yes and No… – a summary of the project

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Personalised digital nudging

Empirical, Ethical and Design Perspectives

In this PPS-Health Holland-funded collaborative project with the app company Nakko we investigate how personalized digital technologies - in this project a self-scanning app on your phone - can be used to make people make healthier food choices in the supermarket.

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Academic tasks

Click on the icons below to find out more about my work.

Research

Publication, research projects and more.

Teaching

New Media Design track coordination, courses, MSc thesis project supervision.

Impact

Academic positions, ancillary societal activities.

VirtuMart

A novel scientific tool for measuring and (potentially) changing food purchasing behavior.

Contact

Postal, visiting and other contact information.

Tilburg University Profile

Affiliated with the department of Communication and Cognition, Tilburg University.

Curriculum Vitae

For a complete overview of research, teaching and impact activities.